Alright, we are now in November, which means the #DashJam is officially over!I want to express my sincerest gratitude to everyone who has read the game, its SRD, and have used it to design something with this system during those last two months.The jam wraps up with 79 participants, and 27 entries. While all of them are simply incredible, I would like to take a second to highlight a couple of my personal favorites:Not a Demon: A fantastic game by Cezar Capable about being a guardian spirit misunderstood as a demon. This game was also featured in a Dicebreaker article by Chase Carter, and with good reasons. Cezar is such a talented artist, and this game shows just how much he can pack in a single game.Wolf Head: A dark fantasy tabletop role-playing game about medieval fable and what you will, and won't, do to be let back into the fold. Wolf Head was one of the games I was most anticipated to read, and let me tell you; I was not disappointed. Designed by A.C. Luke, this game is a success both in terms of aesthetic, and mechanics. Definitely worth a read.Saints of War: A futuristic, sci-fi role-playing game about never-ending wars and the individuals that fight them. The art is what drove my eye to this game, but I stayed for its beautiful layout, and astonishing setting. Little Lab Design truly made something special here.Red Air: A tactical, sci-fi star fighter pilot tabletop role-playing game about portraying the villains. A simple look at this game immediately shows you how much time was spent to develop this unique experience. Ryan, the game's designer, is extremely talented, and has designed something I'd really like to play with my group.Fight!: Designed by Chubby Crow Games, this game is precisely what I would expect from a Dash game inspired by classic old-school fighting games. This is the kind of game I'd like to pull out during a random evening, and tell to my friends: hey, you want to play something amazing?There are so many more games worth checking out, so go take a look at all the submission on itch as well as the list of all games Powered by Charge. The FutureWith the jam being over, and Charge celebrating its one-year anniversary, let's talk about the future for a minute.I've partnered with Little Lab Design to release Dash in Italian, and with Bruno Bord to release Dash in French! Thanks to those wonderful people, Dash will be even more accessible, so stay tuned for when this is released.More SRDsIf you are still craving to design a game, I would recommend you check out the Breathless SRD. Available in English, French, Galician, Japanese, and Korean, this SRD focuses on characters who will do anything to survive the most horrifying experiences.Talk to you all soon!/RP
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The Dash Jam is Over
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Alright, we are now in November, which means the #DashJam is officially over!I want to express my sincerest gratitude to everyone who has read the game, its SRD, and have used it to design something with this system during those last two months.The jam wraps up with 79 participants, and 27 entries. While all of them are simply incredible, I would like to take a second to highlight a couple of my personal favorites:Not a Demon: A fantastic game by Cezar Capable about being a guardian spirit misunderstood as a demon. This game was also featured in a Dicebreaker article by Chase Carter, and with good reasons. Cezar is such a talented artist, and this game shows just how much he can pack in a single game.Wolf Head: A dark fantasy tabletop role-playing game about medieval fable and what you will, and won't, do to be let back into the fold. Wolf Head was one of the games I was most anticipated to read, and let me tell you; I was not disappointed. Designed by A.C. Luke, this game is a success both in terms of aesthetic, and mechanics. Definitely worth a read.Saints of War: A futuristic, sci-fi role-playing game about never-ending wars and the individuals that fight them. The art is what drove my eye to this game, but I stayed for its beautiful layout, and astonishing setting. Little Lab Design truly made something special here.Red Air: A tactical, sci-fi star fighter pilot tabletop role-playing game about portraying the villains. A simple look at this game immediately shows you how much time was spent to develop this unique experience. Ryan, the game's designer, is extremely talented, and has designed something I'd really like to play with my group.Fight!: Designed by Chubby Crow Games, this game is precisely what I would expect from a Dash game inspired by classic old-school fighting games. This is the kind of game I'd like to pull out during a random evening, and tell to my friends: hey, you want to play something amazing?There are so many more games worth checking out, so go take a look at all the submission on itch as well as the list of all games Powered by Charge. The FutureWith the jam being over, and Charge celebrating its one-year anniversary, let's talk about the future for a minute.I've partnered with Little Lab Design to release Dash in Italian, and with Bruno Bord to release Dash in French! Thanks to those wonderful people, Dash will be even more accessible, so stay tuned for when this is released.More SRDsIf you are still craving to design a game, I would recommend you check out the Breathless SRD. Available in English, French, Galician, Japanese, and Korean, this SRD focuses on characters who will do anything to survive the most horrifying experiences.Talk to you all soon!/RP